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Nice.

Several people who reviewed it before me were clearly not even literate. However, they were right about the game not accepting most plurals. I can understand if that's deliberate, but there was nothing in the rules saying that plurals couldn't be used. Plus, "lids" worked, so clearly some plurals are okay. I notice the game accepts some people's names, that was a bit of a suprise - I guess I automatically assume all word games like this wil adhere to strict scrabble rules.

To get a ten on graphics, you could have had the animation of when he's talking be a bit more interesting, his mouth barely even moves.

To get a ten on style, you could have had the thing accept more plurals, for one thing. Also, on a whim, I tried "sith," and it took it. Is that even a real word, outside the Star Wars universe? (grabs websters, looks it up..) Oh, ok, yes it is. Allow me to bump that up a bit more.

To get a ten on sound, you could have recorded more things for him to say randomly. I got tired of "I'm pretty sure that's not even a word!" especially when I knew it was. Three or four phrases per event would have been better. Also, the music loops are too short, they got old pretty quick. Thank you for providing a music off button.

To get a ten on violence... Well, I dunno, you could have had some violence. This isn't a violent game, so that doesn't fit. Forget I mentioned violence.

To get a ten on interactivity, you could have made it a bit less buggy. The letter tiles occasionally refused to light up green until I clicked another tile and hit reset, or they'd show up green for no good reason. Also, a pause button would have been nice - even if it hides the entire screen from view so you can't ponder the letters. My phone rang, and the timer ran out on me at some point.

Humor? I didn't see much humor. I think there was a bit, though, so I gave it a bit of a rating.

liljim responds:

Thanks for the in-depth review (and thank you also, for answering your own question about "sith" - a lot of people have claimed that words that are in there aren't actually words, without checking them against a dictionary first).

If you'd checked the author comments, you'd know that some plurals were missing (and past tenses) - I've been putting in plurals as and when they've been pointed out to me, so that's why some work and some don't.

Some names appear in there and are accepted because they actually have meanings. For example, "Jenny" - female donkey.

Yep, it's Space Invaders!

And yep, it's Bush. Although it's kind of hard to tell with those squished little photos.

But yep, there it is. Good job.

Geodesic-Dragon responds:

:)

You get some points for style

But that's about all I can offer. I was pretty impressed with it. I played it, and was thinking "Well, I know some of the reviews said it was stolen, but I'm sure the graphics were changed, and the sounds - and these graphics and sounds are great! And I like the smack the bunnies concept, it's very funny."

Of course, after reading some reviews, you know I had to go to flashadvisor and see what they had there.

I expected it to be something like "swat the flies" or something, but you DIDN'T EVEN CHANGE THE NAME. Wow. It's literally exactly the same game, the only difference is that you added difficulty levels.

If you said in your comments "Here's a game I got from flashadvisor, but I improved it. The original game was by Peter Bauer." Now that wouldn't have bothered me so much. Sure, I would have thought "well, it's unoriginal" but I wouldn't be thinking "So, someone's a plagiarist then."

The extra levels are well done, so I gave you points for style. But everything else in this game was made by someone else - I can't rate you on that, so those all get zeroes.

Wow! This is great!

Speaking as a fan of 1930's era cartoons, you did a great job. Everything really looks like something from an old cartoon - the artwork, character design, music, all of that is almost flawless. And I don't have a problem with it scrolling "backwards" - I think it's just fine. It's a challenge, too - and that's a good thing. Keep making more stuff like this!

Cute and fun!

I love it! I would suggest that the farther away sheeps should be quieter when you nab them. Some bonus items to nab would be cool too, and maybe as you go up in levels, every once in awhile, something else - a wolf, or maybe a dog - would wander into the field, and you would want to try to avoid lassoing it, maybe it would run away with a couple of the sheep you already lassoed or something.

But even as it is, it's a very fun, cute game.

Nicely done! Does need sound, tho.

A nice effort, I'm looking forward to seeing it with sound! Also, for some reason, I found it a little hard to control. I think I wanted to steer the frog (turn left, turn right) not tell it which way to go (go west, go north). I'm sure I could get used to it, though. Anyway, keep improving it! Add sound!

I always watch cartoons fully before reviewing them, and I try to respond to as many reviews as possible.

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